results for au:Wu_Z in:cs

- Dec 14 2017 cs.NI arXiv:1712.04818v1Modal crosstalk is the main bottleneck in MMF-enabled optical datacenter networks with direct detection. A novel time-slicing-based crosstalk-mitigated MDM scheme is first proposed, then theoretically analyzed and experimentally demonstrated.
- We present a system for covert automated deception detection in real-life courtroom trial videos. We study the importance of different modalities like vision, audio and text for this task. On the vision side, our system uses classifiers trained on low level video features which predict human micro-expressions. We show that predictions of high-level micro-expressions can be used as features for deception prediction. Surprisingly, IDT (Improved Dense Trajectory) features which have been widely used for action recognition, are also very good at predicting deception in videos. We fuse the score of classifiers trained on IDT features and high-level micro-expressions to improve performance. MFCC (Mel-frequency Cepstral Coefficients) features from the audio domain also provide a significant boost in performance, while information from transcripts is not very beneficial for our system. Using various classifiers, our automated system obtains an AUC of 0.877 (10-fold cross-validation) when evaluated on subjects which were not part of the training set. Even though state-of-the-art methods use human annotations of micro-expressions for deception detection, our fully automated approach outperforms them by 5%. When combined with human annotations of micro-expressions, our AUC improves to 0.922. We also present results of a user-study to analyze how well do average humans perform on this task, what modalities they use for deception detection and how they perform if only one modality is accessible. Our project page can be found at \urlhttps://doubaibai.github.io/DARE/.
- Dec 07 2017 cs.CR arXiv:1712.02217v1With the expansion of the market share occupied by the Android platform, security issues (especially application security) have become attention focus of researchers. In fact, the existing methods lack the capabilities to manage application permissions without root privilege. This study proposes a dynamic management mechanism of Android application permissions based on security policies. The paper first describes the permissions by security policies, then implementes permission checking code and request evaluation algorithm in Android framework layer. Experimental results indicate that the presented approach succeeds in permission management of Android applications, and its system overhead is low, which makes it an effective method for Android permission management.
- Underwater machine vision attracts more attention, but the terrible quality prohibits it from a wide range of applications. There exist many algorithms to solve this problem, but the real-time and adaptive method is deficient. In this paper, based on filtering and Generative Adversarial Networks (GANs), two approaches are proposed for the aforementioned issue, i.e., filtering-based restoration scheme (FRS) and GAN-based restoration scheme (GAN-RS). Distinct from the previous, FRS restores underwater vision in the frequency domain, which is composed of parameter search, filtering, and enhancement. Improving the image quality further, the GAN-RS can adaptively clear underwater machine vision in real time without any pretreatment. In particular, the information in $Lab$ color space and the dark channel is developed as the loss function, namely underwater index loss and dark channel prior loss. More specifically, learning from the underwater index, the discriminator is equipped with a carefully crafted underwater branch to predict the underwater probability of an image. Multi-stage loss strategy, then, is designed to guarantee the effective training of GANs. Through extensive comparisons of image quality and applications, the superiority of the proposed approaches is evidenced. As a result, the GAN-RS achieves a quite high processing speed and makes progress on color correction, contrast stretch, and detail emergence of the changeable underwater scenes.
- Dec 04 2017 cs.CV arXiv:1712.00213v1We propose an approach to semantic (image) segmentation that reduces the computational costs by a factor of 25 with limited impact on the quality of results. Semantic segmentation has a number of practical applications, and for most such applications the computational costs are critical. The method follows a typical two-column network structure, where one column accepts an input image, while the other accepts a half-resolution version of that image. By identifying specific regions in the full-resolution image that can be safely ignored, as well as carefully tailoring the network structure, we can process approximately 15 highresolution Cityscapes images (1024x2048) per second using a single GTX 980 video card, while achieving a mean intersection-over-union score of 72.9% on the Cityscapes test set.
- Nov 23 2017 cs.CV arXiv:1711.08447v1We present an image-based VIirtual Try-On Network (VITON) without using 3D information in any form, which seamlessly transfers a desired clothing item onto the corresponding region of a person using a coarse-to-fine strategy. Conditioned upon a new clothing-agnostic yet descriptive person representation, our framework first generates a coarse synthesized image with the target clothing item overlaid on that same person in the same pose. We further enhance the initial blurry clothing area with a refinement network. The network is trained to learn how much detail to utilize from the target clothing item, and where to apply to the person in order to synthesize a photo-realistic image in which the target item deforms naturally with clear visual patterns. Experiments on our newly collected Zalando dataset demonstrate its promise in the image-based virtual try-on task over state-of-the-art generative models.
- To improve the efficiency of elderly assessments, an influence-based fast preceding questionnaire model (FPQM) is proposed. Compared with traditional assessments, the FPQM optimizes questionnaires by reordering their attributes. The values of low-ranking attributes can be predicted by the values of the high-ranking attributes. Therefore, the number of attributes can be reduced without redesigning the questionnaires. A new function for calculating the influence of the attributes is proposed based on probability theory. Reordering and reducing algorithms are given based on the attributes' influences. The model is verified through a practical application. The practice in an elderly-care company shows that the FPQM can reduce the number of attributes by 90.56% with a prediction accuracy of 98.39%. Compared with other methods, such as the Expert Knowledge, Rough Set and C4.5 methods, the FPQM achieves the best performance. In addition, the FPQM can also be applied to other questionnaires.
- Very deep convolutional neural networks offer excellent recognition results, yet their computational expense limits their impact for many real-world applications. We introduce BlockDrop, an approach that learns to dynamically choose which layers of a deep network to execute during inference so as to best reduce total computation without degrading prediction accuracy. Exploiting the robustness of Residual Networks (ResNets) to layer dropping, our framework selects on-the-fly which residual blocks to evaluate for a given novel image. In particular, given a pretrained ResNet, we train a policy network in an associative reinforcement learning setting for the dual reward of utilizing a minimal number of blocks while preserving recognition accuracy. We conduct extensive experiments on CIFAR and ImageNet. The results provide strong quantitative and qualitative evidence that these learned policies not only accelerate inference but also encode meaningful visual information. Built upon a ResNet-101 model, our method achieves a speedup of 20\% on average, going as high as 36\% for some images, while maintaining the same 76.4\% top-1 accuracy on ImageNet.
- Nov 23 2017 cs.SI physics.soc-ph arXiv:1711.08243v1Networks can represent a wide range of complex systems, such as social, biological and technological systems. Link prediction is one of the most important problems in network analysis, and has attracted much research interest recently. Many link prediction methods have been proposed to solve this problem with various technics. We can note that clustering information plays an important role in solving the link prediction problem. In previous literatures, we find node clustering coefficient appears frequently in many link prediction methods. However, node clustering coefficient is limited to describe the role of a common-neighbor in different local networks, because it can not distinguish different clustering abilities of a node to different node pairs. In this paper, we shift our focus from nodes to links, and propose the concept of asymmetric link clustering (ALC) coefficient. Further, we improve three node clustering based link prediction methods via the concept of ALC. The experimental results demonstrate that ALC-based methods outperform node clustering based methods, especially achieving remarkable improvements on food web, hamster friendship and Internet networks. Besides, comparing with other methods, the performance of ALC-based methods are very stable in both globalized and personalized top-L link prediction tasks.
- Nov 17 2017 cs.CV arXiv:1711.06148v1Compositionality of semantic concepts in image synthesis and analysis is appealing as it can help in decomposing known and generatively recomposing unknown data. For instance, we may learn concepts of changing illumination, geometry or albedo of a scene, and try to recombine them to generate physically meaningful, but unseen data for training and testing. In practice however we often do not have samples from the joint concept space available: We may have data on illumination change in one data set and on geometric change in another one without complete overlap. We pose the following question: How can we learn two or more concepts jointly from different data sets with mutual consistency where we do not have samples from the full joint space? We present a novel answer in this paper based on cyclic consistency over multiple concepts, represented individually by generative adversarial networks (GANs). Our method, ConceptGAN, can be understood as a drop in for data augmentation to improve resilience for real world applications. Qualitative and quantitative evaluations demonstrate its efficacy in generating semantically meaningful images, as well as one shot face verification as an example application.
- Nov 16 2017 cs.NE arXiv:1711.04988v1In spite of the growing computational power offered by the commodity hardware, fast pump scheduling of complex water distribution systems is still a challenge. In this paper, the Artificial Neural Network (ANN) meta-modeling technique has been employed with a Genetic Algorithm (GA) for simultaneously optimizing the pump operation and the tank levels at the ends of the cycle. The generalized GA+ANN algorithm has been tested on a real system in the UK. Comparing to the existing operation, the daily cost is reduced by about 10-15%, while the number of pump switches are kept below 4 switches-per-day. In addition, tank levels are optimized ensure a periodic behavior, which results in a predictable and stable performance over repeated cycles.
- The most prevalent notions of fairness in machine learning are statistical definitions: they fix a small collection of pre-defined groups, and then ask for parity of some statistic of the classifier across these groups. Constraints of this form are susceptible to (intentional or inadvertent) "fairness gerrymandering", in which a classifier appears to be fair on each individual group, but badly violates the fairness constraint on one or more structured subgroups defined over the protected attributes.. We propose instead to demand statistical notions of fairness across exponentially (or infinitely) many subgroups, defined by a structured class of functions over the protected attributes. This interpolates between statistical definitions of fairness, and recently proposed individual notions of fairness, but it raises several computational challenges. It is no longer clear how to even audit a fixed classifier to see if it satisfies such a strong definition of fairness. We prove that the computational problem of auditing subgroup fairness for both equality of false positive rates and statistical parity is equivalent to the problem of weak agnostic learning --- which means it is computationally hard in the worst case, even for simple structured subclasses. However, it also suggests that common heuristics for learning can be applied to successfully solve the auditing problem in practice. We then derive an algorithm that provably converges to the best fair distribution over classifiers in a given class, given access to oracles which can solve the agnostic learning and auditing problems. The algorithm is based on a formulation of subgroup fairness as fictitious play in a two-player zero-sum game between a Learner and an Auditor. We implement our algorithm using linear regression as a heuristic oracle, and show that we can effectively both audit and learn fair classifiers on real datasets.
- Nov 10 2017 cs.LO arXiv:1711.03363v1Recently, it was shown that any theory of strings containing the string-replace function (even the most restricted version where pattern/replacement strings are both constant strings) becomes undecidable if we do not impose some kind of straight-line (aka acyclicity) restriction on the formulas. Despite this, the straight-line restriction is still practically sensible since this condition is typically met by string constraints that are generated by symbolic execution. In this paper, we provide the first systematic study of straight-line string constraints with the string-replace function and the regular constraints as the basic operations. We show that a large class of such constraints (i.e. when only a constant string or a regular expression is permitted in the pattern) is decidable. We note that the string-replace function, even under this restriction, is sufficiently powerful for expressing the concatenation operator and much more (e.g. extensions of regular expressions with string variables). This gives us the most expressive decidable logic containing concatenation, replace, and regular constraints under the same umbrella. Our decision procedure for the straight-line fragment follows an automata-theoretic approach, and is modular in the sense that the string-replace terms are removed one by one to generate more and more regular constraints, which can then be discharged by the state-of-the-art string constraint solvers. We also show that this fragment is, in a way, a maximal decidable subclass of the straight-line fragment with string-replace and regular constraints. To this end, we show undecidability results for the following two extensions: (1) variables are permitted in the pattern parameter of the replace function, (2) length constraints are permitted.
- Automatic relation extraction (RE) for types of interest is of great importance for interpreting massive text corpora in an efficient manner. Traditional RE models have heavily relied on human-annotated corpus for training, which can be costly in generating labeled data and become obstacles when dealing with more relation types. Thus, more RE extraction systems have shifted to be built upon training data automatically acquired by linking to knowledge bases (distant supervision). However, due to the incompleteness of knowledge bases and the context-agnostic labeling, the training data collected via distant supervision (DS) can be very noisy. In recent years, as increasing attention has been brought to tackling question-answering (QA) tasks, user feedback or datasets of such tasks become more accessible. In this paper, we propose a novel framework, ReQuest, to leverage question-answer pairs as an indirect source of supervision for relation extraction, and study how to use such supervision to reduce noise induced from DS. Our model jointly embeds relation mentions, types, QA entity mention pairs and text features in two low-dimensional spaces (RE and QA), where objects with same relation types or semantically similar question-answer pairs have similar representations. Shared features connect these two spaces, carrying clearer semantic knowledge from both sources. ReQuest, then use these learned embeddings to estimate the types of test relation mentions. We formulate a global objective function and adopt a novel margin-based QA loss to reduce noise in DS by exploiting semantic evidence from the QA dataset. Our experimental results achieve an average of 11% improvement in F1 score on two public RE datasets combined with TREC QA dataset.
- We study an online linear classification problem, in which the data is generated by strategic agents who manipulate their features in an effort to change the classification outcome. In rounds, the learner deploys a classifier, and an adversarially chosen agent arrives, possibly manipulating her features to optimally respond to the learner. The learner has no knowledge of the agents' utility functions or "real" features, which may vary widely across agents. Instead, the learner is only able to observe their "revealed preferences" --- i.e. the actual manipulated feature vectors they provide. For a broad family of agent cost functions, we give a computationally efficient learning algorithm that is able to obtain diminishing "Stackelberg regret" --- a form of policy regret that guarantees that the learner is obtaining loss nearly as small as that of the best classifier in hindsight, even allowing for the fact that agents will best-respond differently to the optimal classifier.
- Aug 07 2017 cs.CV arXiv:1708.01311v1This paper proposes an automatic spatially-aware concept discovery approach using weakly labeled image-text data from shopping websites. We first fine-tune GoogleNet by jointly modeling clothing images and their corresponding descriptions in a visual-semantic embedding space. Then, for each attribute (word), we generate its spatially-aware representation by combining its semantic word vector representation with its spatial representation derived from the convolutional maps of the fine-tuned network. The resulting spatially-aware representations are further used to cluster attributes into multiple groups to form spatially-aware concepts (e.g., the neckline concept might consist of attributes like v-neck, round-neck, etc). Finally, we decompose the visual-semantic embedding space into multiple concept-specific subspaces, which facilitates structured browsing and attribute-feedback product retrieval by exploiting multimodal linguistic regularities. We conducted extensive experiments on our newly collected Fashion200K dataset, and results on clustering quality evaluation and attribute-feedback product retrieval task demonstrate the effectiveness of our automatically discovered spatially-aware concepts.
- Jul 19 2017 cs.CV arXiv:1707.05691v1The ubiquity of online fashion shopping demands effective recommendation services for customers. In this paper, we study two types of fashion recommendation: (i) suggesting an item that matches existing components in a set to form a stylish outfit (a collection of fashion items), and (ii) generating an outfit with multimodal (images/text) specifications from a user. To this end, we propose to jointly learn a visual-semantic embedding and the compatibility relationships among fashion items in an end-to-end fashion. More specifically, we consider a fashion outfit to be a sequence (usually from top to bottom and then accessories) and each item in the outfit as a time step. Given the fashion items in an outfit, we train a bidirectional LSTM (Bi-LSTM) model to sequentially predict the next item conditioned on previous ones to learn their compatibility relationships. Further, we learn a visual-semantic space by regressing image features to their semantic representations aiming to inject attribute and category information as a regularization for training the LSTM. The trained network can not only perform the aforementioned recommendations effectively but also predict the compatibility of a given outfit. We conduct extensive experiments on our newly collected Polyvore dataset, and the results provide strong qualitative and quantitative evidence that our framework outperforms alternative methods.
- Jul 10 2017 cs.CV arXiv:1707.01922v2The existing methods of domain adaptation (DA) work under the assumption that the task-relevant target-domain training data is given. However, such assumption can be violated, which is often ignored by the prior works. To tackle this issue, we propose zero-shot deep domain adaptation (ZDDA), which uses the privileged information from the task-irrelevant dual-domain pairs. ZDDA learns a source-domain representation which is not only tailored for the task of interest (TOI) but also close to the target-domain representation. Therefore, the source-domain TOI solution (e.g. the classifier for classification tasks) which is jointly trained with the source-domain representation can be applicable to both the source and target representations. Using the MNIST, Fashion-MNIST, NIST, EMNIST, and SUN RGB-D datasets, we show that ZDDA can perform DA in classification tasks without the access to the task-relevant target-domain training data. We also extend ZDDA to perform sensor fusion in the SUN RGB-D scene classification task by simulating the task-relevant target-domain representations with the task-relevant source-domain data. To the best of our knowledge, ZDDA is the first DA and sensor fusion method which needs no task-relevant target-domain data.
- Jul 05 2017 cs.CV arXiv:1707.00803v1This paper introduces the system we developed for the Google Cloud & YouTube-8M Video Understanding Challenge, which can be considered as a multi-label classification problem defined on top of the large scale YouTube-8M Dataset. We employ a large set of techniques to aggregate the provided frame-level feature representations and generate video-level predictions, including several variants of recurrent neural networks (RNN) and generalized VLAD. We also adopt several fusion strategies to explore the complementarity among the models. In terms of the official metric GAP@20 (global average precision at 20), our best fusion model attains 0.84198 on the public 50\% of test data and 0.84193 on the private 50\% of test data, ranking 4th out of 650 teams worldwide in the competition.
- Videos are inherently multimodal. This paper studies the problem of how to fully exploit the abundant multimodal clues for improved video categorization. We introduce a hybrid deep learning framework that integrates useful clues from multiple modalities, including static spatial appearance information, motion patterns within a short time window, audio information as well as long-range temporal dynamics. More specifically, we utilize three Convolutional Neural Networks (CNNs) operating on appearance, motion and audio signals to extract their corresponding features. We then employ a feature fusion network to derive a unified representation with an aim to capture the relationships among features. Furthermore, to exploit the long-range temporal dynamics in videos, we apply two Long Short Term Memory networks with extracted appearance and motion features as inputs. Finally, we also propose to refine the prediction scores by leveraging contextual relationships among video semantics. The hybrid deep learning framework is able to exploit a comprehensive set of multimodal features for video classification. Through an extensive set of experiments, we demonstrate that (1) LSTM networks which model sequences in an explicitly recurrent manner are highly complementary with CNN models; (2) the feature fusion network which produces a fused representation through modeling feature relationships outperforms alternative fusion strategies; (3) the semantic context of video classes can help further refine the predictions for improved performance. Experimental results on two challenging benchmarks, the UCF-101 and the Columbia Consumer Videos (CCV), provide strong quantitative evidence that our framework achieves promising results: $93.1\%$ on the UCF-101 and $84.5\%$ on the CCV, outperforming competing methods with clear margins.
- Jun 01 2017 cs.LG arXiv:1705.10829v1Traditional approaches to differential privacy assume a fixed privacy requirement $\epsilon$ for a computation, and attempt to maximize the accuracy of the computation subject to the privacy constraint. As differential privacy is increasingly deployed in practical settings, it may often be that there is instead a fixed accuracy requirement for a given computation and the data analyst would like to maximize the privacy of the computation subject to the accuracy constraint. This raises the question of how to find and run a maximally private empirical risk minimizer subject to a given accuracy requirement. We propose a general "noise reduction" framework that can apply to a variety of private empirical risk minimization (ERM) algorithms, using them to "search" the space of privacy levels to find the empirically strongest one that meets the accuracy constraint, incurring only logarithmic overhead in the number of privacy levels searched. The privacy analysis of our algorithm leads naturally to a version of differential privacy where the privacy parameters are dependent on the data, which we term ex-post privacy, and which is related to the recently introduced notion of privacy odometers. We also give an ex-post privacy analysis of the classical AboveThreshold privacy tool, modifying it to allow for queries chosen depending on the database. Finally, we apply our approach to two common objectives, regularized linear and logistic regression, and empirically compare our noise reduction methods to (i) inverting the theoretical utility guarantees of standard private ERM algorithms and (ii) a stronger, empirical baseline based on binary search.
- Jun 01 2017 cs.LG arXiv:1705.11105v1Traditionally, classifying large hierarchical labels with more than 10000 distinct traces can only be achieved with flatten labels. Although flatten labels is feasible, it misses the hierarchical information in the labels. Hierarchical models like HSVM by \citevural2004hierarchical becomes impossible to train because of the sheer number of SVMs in the whole architecture. We developed a hierarchical architecture based on neural networks that is simple to train. Also, we derived an inference algorithm that can efficiently infer the MAP (maximum a posteriori) trace guaranteed by our theorems. Furthermore, the complexity of the model is only $O(n^2)$ compared to $O(n^h)$ in a flatten model, where $h$ is the height of the hierarchy.
- May 31 2017 cs.CV arXiv:1705.10450v2Remote sensing image classification is a fundamental task in remote sensing image processing. Remote sensing field still lacks of such a large-scale benchmark compared to ImageNet, Place2. We propose a remote sensing image classification benchmark (RSI-CB) based on crowd-source data which is massive, scalable, and diversity. Using crowdsource data, we can efficiently annotate ground objects in remotes sensing image by point of interests, vectors data from OSM or other crowd-source data. Based on this method, we construct a worldwide large-scale benchmark for remote sensing image classification. In this benchmark, there are two sub datasets with 256 * 256 and 128 * 128 size respectively since different convolution neural networks requirement different image size. The former sub dataset contains 6 categories with 35 subclasses with total of more than 24,000 images; the later one contains 6 categories with 45 subclasses with total of more than 36,000 images. The six categories are agricultural land, construction land and facilities, transportation and facilities, water and water conservancy facilities, woodland and other land, and each category has several subclasses. This classification system is defined according to the national standard of land use classification in China, and is inspired by the hierarchy mechanism of ImageNet. Finally, we have done a large number of experiments to compare RSI-CB with SAT-4, UC-Merced datasets on handcrafted features, such as such as SIFT, and classical CNN models, such as AlexNet, VGG, GoogleNet, and ResNet. We also show CNN models trained by RSI-CB have good performance when transfer to other dataset, i.e. UC-Merced, and good generalization ability. The experiments show that RSI-CB is more suitable as a benchmark for remote sensing image classification task than other ones in big data era, and can be potentially used in practical applications.
- Despite the success of deep learning on many fronts especially image and speech, its application in text classification often is still not as good as a simple linear SVM on n-gram TF-IDF representation especially for smaller datasets. Deep learning tends to emphasize on sentence level semantics when learning a representation with models like recurrent neural network or recursive neural network, however from the success of TF-IDF representation, it seems a bag-of-words type of representation has its strength. Taking advantage of both representions, we present a model known as TDSM (Top Down Semantic Model) for extracting a sentence representation that considers both the word-level semantics by linearly combining the words with attention weights and the sentence-level semantics with BiLSTM and use it on text classification. We apply the model on characters and our results show that our model is better than all the other character-based and word-based convolutional neural network models by \citezhang15 across seven different datasets with only 1\% of their parameters. We also demonstrate that this model beats traditional linear models on TF-IDF vectors on small and polished datasets like news article in which typically deep learning models surrender.
- There is a pressing need to build an architecture that could subsume these networks undera unified framework that achieves both higher performance and less overhead. To this end, two fundamental issues are yet to be addressed. The first one is how to implement the back propagation when neuronal activations are discrete. The second one is how to remove the full-precision hidden weights in the training phase to break the bottlenecks of memory/computation consumption. To address the first issue, we present a multistep neuronal activation discretization method and a derivative approximation technique that enable the implementing the back propagation algorithm on discrete DNNs. While for the second issue, we propose a discrete state transition (DST) methodology to constrain the weights in a discrete space without saving the hidden weights. In this way, we build a unified framework that subsumes the binary or ternary networks as its special cases.More particularly, we find that when both the weights and activations become ternary values, the DNNs can be reduced to gated XNOR networks (or sparse binary networks) since only the event of non-zero weight and non-zero activation enables the control gate to start the XNOR logic operations in the original binary networks. This promises the event-driven hardware design for efficient mobile intelligence. We achieve advanced performance compared with state-of-the-art algorithms. Furthermore,the computational sparsity and the number of states in the discrete space can be flexibly modified to make it suitable for various hardware platforms.
- May 22 2017 cs.LG arXiv:1705.06922v2Spectral graph theory has been widely applied in unsupervised and semi-supervised learning. In this paper, we find for the first time, to our knowledge, that it also plays a concrete role in supervised classification. It turns out that two classifiers are inherently related to the theory: linear regression for classification (LRC) and normalized radial basis function network (nRBFN), corresponding to linear and nonlinear kernel respectively. The spectral graph theory provides us with a new insight into a fundamental aspect of classification: the tradeoff between fitting error and overfitting risk. With the theory, ideal working conditions for LRC and nRBFN are presented, which ensure not only zero fitting error but also low overfitting risk. For quantitative analysis, two concepts, the fitting error and the spectral risk (indicating overfitting), have been defined. Their bounds for nRBFN and LRC are derived. A special result shows that the spectral risk of nRBFN is lower bounded by the number of classes and upper bounded by the size of radial basis. When the conditions are not met exactly, the classifiers will pursue the minimum fitting error, running into the risk of overfitting. It turns out that $\ell_2$-norm regularization can be applied to control overfitting. Its effect is explored under the spectral context. It is found that the two terms in the $\ell_2$-regularized objective are one-one correspondent to the fitting error and the spectral risk, revealing a tradeoff between the two quantities. Concerning practical performance, we devise a basis selection strategy to address the main problem hindering the applications of (n)RBFN. With the strategy, nRBFN is easy to implement yet flexible. Experiments on 14 benchmark data sets show the performance of nRBFN is comparable to that of SVM, whereas the parameter tuning of nRBFN is much easier, leading to reduction of model selection time.
- May 09 2017 cs.LG arXiv:1705.02699v1Predicting large-scale transportation network traffic has become an important and challenging topic in recent decades. Inspired by the domain knowledge of motion prediction, in which the future motion of an object can be predicted based on previous scenes, we propose a network grid representation method that can retain the fine-scale structure of a transportation network. Network-wide traffic speeds are converted into a series of static images and input into a novel deep architecture, namely, spatiotemporal recurrent convolutional networks (SRCNs), for traffic forecasting. The proposed SRCNs inherit the advantages of deep convolutional neural networks (DCNNs) and long short-term memory (LSTM) neural networks. The spatial dependencies of network-wide traffic can be captured by DCNNs, and the temporal dynamics can be learned by LSTMs. An experiment on a Beijing transportation network with 278 links demonstrates that SRCNs outperform other deep learning-based algorithms in both short-term and long-term traffic prediction.
- May 08 2017 cs.GT arXiv:1705.02321v1We consider settings in which we wish to incentivize myopic agents (such as Airbnb landlords, who may emphasize short-term profits and property safety) to treat arriving clients fairly, in order to prevent overall discrimination against individuals or groups. We model such settings in both classical and contextual bandit models in which the myopic agents maximize rewards according to current empirical averages, but are also amenable to exogenous payments that may cause them to alter their choices. Our notion of fairness asks that more qualified individuals are never (probabilistically) preferred over less qualified ones [Joseph et al]. We investigate whether it is possible to design inexpensive subsidy or payment schemes for a principal to motivate myopic agents to play fairly in all or almost all rounds. When the principal has full information about the state of the myopic agents, we show it is possible to induce fair play on every round with a subsidy scheme of total cost $o(T)$ (for the classic setting with $k$ arms, $\tilde{O}(\sqrt{k^3T})$, and for the $d$-dimensional linear contextual setting $\tilde{O}(d\sqrt{k^3 T})$). If the principal has much more limited information (as might often be the case for an external regulator or watchdog), and only observes the number of rounds in which members from each of the $k$ groups were selected, but not the empirical estimates maintained by the myopic agent, the design of such a scheme becomes more complex. We show both positive and negative results in the classic and linear bandit settings by upper and lower bounding the cost of fair subsidy schemes.
- Apr 21 2017 cs.CV arXiv:1704.06228v2Detecting actions in untrimmed videos is an important yet challenging task. In this paper, we present the structured segment network (SSN), a novel framework which models the temporal structure of each action instance via a structured temporal pyramid. On top of the pyramid, we further introduce a decomposed discriminative model comprising two classifiers, respectively for classifying actions and determining completeness. This allows the framework to effectively distinguish positive proposals from background or incomplete ones, thus leading to both accurate recognition and localization. These components are integrated into a unified network that can be efficiently trained in an end-to-end fashion. Additionally, a simple yet effective temporal action proposal scheme, dubbed temporal actionness grouping (TAG) is devised to generate high quality action proposals. On two challenging benchmarks, THUMOS14 and ActivityNet, our method remarkably outperforms previous state-of-the-art methods, demonstrating superior accuracy and strong adaptivity in handling actions with various temporal structures.
- Apr 18 2017 cs.IR arXiv:1704.04576v1The task of next POI recommendation has been studied extensively in recent years. However, developing an unified recommendation framework to incorporate multiple factors associated with both POIs and users remains challenging, because of the heterogeneity nature of these information. Further, effective mechanisms to handle cold-start and endow the system with interpretability are also difficult topics. Inspired by the recent success of neural networks in many areas, in this paper, we present a simple but effective neural network framework for next POI recommendation, named NEXT. NEXT is an unified framework to learn the hidden intent regarding user's next move, by incorporating different factors in an unified manner. Specifically, in NEXT, we incorporate meta-data information and two kinds of temporal contexts (i.e., time interval and visit time). To leverage sequential relations and geographical influence, we propose to adopt DeepWalk, a network representation learning technique, to encode such knowledge. We evaluate the effectiveness of NEXT against state-of-the-art alternatives and neural networks based solutions. Experimental results over three publicly available datasets demonstrate that NEXT significantly outperforms baselines in real-time next POI recommendation. Further experiments demonstrate the superiority of NEXT in handling cold-start. More importantly, we show that NEXT provides meaningful explanation of the dimensions in hidden intent space.
- We propose a novel automata model over the alphabet of rational numbers, which we call register automata over the rationals (RA-Q). It reads a sequence of rational numbers and outputs another rational number. RA-Q is an extension of the well-known register automata (RA) over infinite alphabets, which are finite automata equipped with a finite number of registers/variables for storing values. Like in the standard RA, the RA-Q model allows both equality and ordering tests between values. It, moreover, allows to perform linear arithmetic between certain variables. The model is quite expressive: in addition to the standard RA, it also generalizes other well-known models such as affine programs and arithmetic circuits. The main feature of RA-Q is that despite the use of linear arithmetic, the so-called invariant problem---a generalization of the standard non-emptiness problem---is decidable. We also investigate other natural decision problems, namely, commutativity, equivalence, and reachability. For deterministic RA-Q, commutativity and equivalence are polynomial-time inter-reducible with the invariant problem.
- Apr 12 2017 cs.CV arXiv:1704.02998v1We explore the power of spatial context as a self-supervisory signal for learning visual representations. In particular, we propose spatial context networks that learn to predict a representation of one image patch from another image patch, within the same image, conditioned on their real-valued relative spatial offset. Unlike auto-encoders, that aim to encode and reconstruct original image patches, our network aims to encode and reconstruct intermediate representations of the spatially offset patches. As such, the network learns a spatially conditioned contextual representation. By testing performance with various patch selection mechanisms we show that focusing on object-centric patches is important, and that using object proposal as a patch selection mechanism leads to the highest improvement in performance. Further, unlike auto-encoders, context encoders [21], or other forms of unsupervised feature learning, we illustrate that contextual supervision (with pre-trained model initialization) can improve on existing pre-trained model performance. We build our spatial context networks on top of standard VGG_19 and CNN_M architectures and, among other things, show that we can achieve improvements (with no additional explicit supervision) over the original ImageNet pre-trained VGG_19 and CNN_M models in object categorization and detection on VOC2007.
- Mar 07 2017 cs.CV arXiv:1703.01386v1This paper extends fully-convolutional neural networks (FCN) for the clothing parsing problem. Clothing parsing requires higher-level knowledge on clothing semantics and contextual cues to disambiguate fine-grained categories. We extend FCN architecture with a side-branch network which we refer outfit encoder to predict a consistent set of clothing labels to encourage combinatorial preference, and with conditional random field (CRF) to explicitly consider coherent label assignment to the given image. The empirical results using Fashionista and CFPD datasets show that our model achieves state-of-the-art performance in clothing parsing, without additional supervision during training. We also study the qualitative influence of annotation on the current clothing parsing benchmarks, with our Web-based tool for multi-scale pixel-wise annotation and manual refinement effort to the Fashionista dataset. Finally, we show that the image representation of the outfit encoder is useful for dress-up image retrieval application.
- Molecular machine learning has been maturing rapidly over the last few years. Improved methods and the presence of larger datasets have enabled machine learning algorithms to make increasingly accurate predictions about molecular properties. However, algorithmic progress has been limited due to the lack of a standard benchmark to compare the efficacy of proposed methods; most new algorithms are benchmarked on different datasets making it challenging to gauge the quality of proposed methods. This work introduces MoleculeNet, a large scale benchmark for molecular machine learning. MoleculeNet curates multiple public datasets, establishes metrics for evaluation, and offers high quality open-source implementations of multiple previously proposed molecular featurization and learning algorithms (released as part of the DeepChem open source library). MoleculeNet benchmarks demonstrate that learnable representations are powerful tools for molecular machine learning and broadly offer the best performance. However, this result comes with caveats. Learnable representations still struggle to deal with complex tasks under data scarcity and highly imbalanced classification. For quantum mechanical and biophysical datasets, the use of physics-aware featurizations can be more important than choice of particular learning algorithm.
- Mar 01 2017 cs.CV arXiv:1702.08558v2Recent progress in computer vision has been dominated by deep neural networks trained over large amounts of labeled data. Collecting such datasets is however a tedious, often impossible task; hence a surge in approaches relying solely on synthetic data for their training. For depth images however, discrepancies with real scans still noticeably affect the end performance. We thus propose an end-to-end framework which simulates the whole mechanism of these devices, generating realistic depth data from 3D models by comprehensively modeling vital factors e.g. sensor noise, material reflectance, surface geometry. Not only does our solution cover a wider range of sensors and achieve more realistic results than previous methods, assessed through extended evaluation, but we go further by measuring the impact on the training of neural networks for various recognition tasks; demonstrating how our pipeline seamlessly integrates such architectures and consistently enhances their performance.
- Most modern systems strive to learn from interactions with users, and many engage in exploration: making potentially suboptimal choices for the sake of acquiring new information. We initiate a study of the interplay between exploration and competition--how such systems balance the exploration for learning and the competition for users. Here the users play three distinct roles: they are customers that generate revenue, they are sources of data for learning, and they are self-interested agents which choose among the competing systems. In our model, we consider competition between two multi-armed bandit algorithms faced with the same bandit instance. Users arrive one by one and choose among the two algorithms, so that each algorithm makes progress if and only if it is chosen. We ask whether and to what extent competition incentivizes the adoption of better bandit algorithms. We investigate this issue for several models of user response, as we vary the degree of rationality and competitiveness in the model. Our findings are closely related to the "competition vs. innovation" relationship, a well-studied theme in economics.
- With the rapid proliferation of Internet of Things and intelligent edge devices, there is an increasing need for implementing machine learning algorithms, including deep learning, on resource-constrained mobile embedded devices with limited memory and computation power. Typical large Convolutional Neural Networks (CNNs) need large amounts of memory and computational power, and cannot be deployed on embedded devices efficiently. We present Two-Bit Networks (TBNs) for model compression of CNNs with edge weights constrained to (-2, -1, 1, 2), which can be encoded with two bits. Our approach can reduce the memory usage and improve computational efficiency significantly while achieving good performance in terms of classification accuracy, thus representing a reasonable tradeoff between model size and performance.
- Dec 23 2016 cs.OH arXiv:1612.07318v1It is well-known that the quality of random number generators can often be improved by combining several generators, e.g. by summing or subtracting their results. In this paper we investigate the ratio of two random number generators as an alternative approach: the smaller of two input random numbers is divided by the larger, resulting in a rational number from $[0,1]$. We investigate theoretical properties of this approach and show that it yields a good approximation to the ideal uniform distribution. To evaluate the empirical properties we use the well-known test suite \textscTestU01. We apply the ratio transformation to moderately bad generators, i.e. those that failed up to 40\% of the tests from the test battery \textscCrush of \textscTestU01. We show that more than half of them turn into very good generators that pass all tests of \textscCrush and \textscBigCrush from \textscTestU01 when the ratio transformation is applied. In particular, generators based on linear operations seem to benefit from the ratio, as this breaks up some of the unwanted regularities in the input sequences. Thus the additional effort to produce a second random number and to calculate the ratio allows to increase the quality of available random number generators.
- This article analyzes the stochastic runtime of a Cross-Entropy Algorithm on two classes of traveling salesman problems. The algorithm shares main features of the famous Max-Min Ant System with iteration-best reinforcement. For simple instances that have a $\{1,n\}$-valued distance function and a unique optimal solution, we prove a stochastic runtime of $O(n^{6+\epsilon})$ with the vertex-based random solution generation, and a stochastic runtime of $O(n^{3+\epsilon}\ln n)$ with the edge-based random solution generation for an arbitrary $\epsilon\in (0,1)$. These runtimes are very close to the known expected runtime for variants of Max-Min Ant System with best-so-far reinforcement. They are obtained for the stronger notion of stochastic runtime, which means that an optimal solution is obtained in that time with an overwhelming probability, i.e., a probability tending exponentially fast to one with growing problem size. We also inspect more complex instances with $n$ vertices positioned on an $m\times m$ grid. When the $n$ vertices span a convex polygon, we obtain a stochastic runtime of $O(n^{3}m^{5+\epsilon})$ with the vertex-based random solution generation, and a stochastic runtime of $O(n^{2}m^{5+\epsilon})$ for the edge-based random solution generation. When there are $k = O(1)$ many vertices inside a convex polygon spanned by the other $n-k$ vertices, we obtain a stochastic runtime of $O(n^{4}m^{5+\epsilon}+n^{6k-1}m^{\epsilon})$ with the vertex-based random solution generation, and a stochastic runtime of $O(n^{3}m^{5+\epsilon}+n^{3k}m^{\epsilon})$ with the edge-based random solution generation. These runtimes are better than the expected runtime for the so-called $(\mu\!+\!\lambda)$ EA reported in a recent article, and again obtained for the stronger notion of stochastic runtime.
- Dec 15 2016 cs.CV arXiv:1612.04755v1In this article, we propose a super-resolution method to resolve the problem of image low spatial because of the limitation of imaging devices. We make use of the strong non-linearity mapped ability of the back-propagation neural networks(BPNN). Training sample images are got by undersampled method. The elements chose as the inputs of the BPNN are pixels referred to Non-local means(NL-Means). Making use of the self-similarity of the images, those inputs are the pixels which are pixels gained from modified NL-means which is specific for super-resolution. Besides, small change on core function of NL-means has been applied in the method we use in this article so that we can have a clearer edge in the shrunk image. Experimental results gained from the Peak Signal to Noise Ratio(PSNR) and the Equivalent Number of Look(ENL), indicate that adding the similar pixels as inputs will increase the results than not taking them into consideration.
- Dec 01 2016 cs.CV arXiv:1611.10080v1The trend towards increasingly deep neural networks has been driven by a general observation that increasing depth increases the performance of a network. Recently, however, evidence has been amassing that simply increasing depth may not be the best way to increase performance, particularly given other limitations. Investigations into deep residual networks have also suggested that they may not in fact be operating as a single deep network, but rather as an ensemble of many relatively shallow networks. We examine these issues, and in doing so arrive at a new interpretation of the unravelled view of deep residual networks which explains some of the behaviours that have been observed experimentally. As a result, we are able to derive a new, shallower, architecture of residual networks which significantly outperforms much deeper models such as ResNet-200 on the ImageNet classification dataset. We also show that this performance is transferable to other problem domains by developing a semantic segmentation approach which outperforms the state-of-the-art by a remarkable margin on datasets including PASCAL VOC, PASCAL Context, and Cityscapes. The architecture that we propose thus outperforms its comparators, including very deep ResNets, and yet is more efficient in memory use and sometimes also in training time. The code and models are available at https://github.com/itijyou/ademxapp
- Feature subspace selection is an important part in speech emotion recognition. Most of the studies are devoted to finding a feature subspace for representing all emotions. However, some studies have indicated that the features associated with different emotions are not exactly the same. Hence, traditional methods may fail to distinguish some of the emotions with just one global feature subspace. In this work, we propose a new divide and conquer idea to solve the problem. First, the feature subspaces are constructed for all the combinations of every two different emotions (emotion-pair). Bi-classifiers are then trained on these feature subspaces respectively. The final emotion recognition result is derived by the voting and competition method. Experimental results demonstrate that the proposed method can get better results than the traditional multi-classification method.
- Scalable and automatic formal verification for concurrent systems is always demanding, but yet to be developed. In this paper, we propose a verification framework to support automated compositional reasoning for concurrent programs with shared variables. Our framework models concurrent programs as succinct automata and supports the verification of multiple important properties. Safety verification and simulations of succinct automata are parallel compositional, and safety properties of succinct automata are preserved under refinements. Formal verification of finite state succinct automata can be automated. Furthermore, we propose the first automated approach to checking rely-guarantee based simulations between infinite state concurrent programs. We have prototyped our algorithm and applied our tool to the verification of multiple refinements.
- We investigate the problem of equilibrium computation for "large" $n$-player games. Large games have a Lipschitz-type property that no single player's utility is greatly affected by any other individual player's actions. In this paper, we mostly focus on the case where any change of strategy by a player causes other players' payoffs to change by at most $\frac{1}{n}$. We study algorithms having query access to the game's payoff function, aiming to find $\epsilon$-Nash equilibria. We seek algorithms that obtain $\epsilon$ as small as possible, in time polynomial in $n$. Our main result is a randomised algorithm that achieves $\epsilon$ approaching $\frac{1}{8}$ for 2-strategy games in a \em completely uncoupled setting, where each player observes her own payoff to a query, and adjusts her behaviour independently of other players' payoffs/actions. $O(\log n)$ rounds/queries are required. We also show how to obtain a slight improvement over $\frac{1}{8}$, by introducing a small amount of communication between the players. Finally, we give extension of our results to large games with more than two strategies per player, and alternative largeness parameters.
- Extracting entities and relations for types of interest from text is important for understanding massive text corpora. Traditionally, systems of entity relation extraction have relied on human-annotated corpora for training and adopted an incremental pipeline. Such systems require additional human expertise to be ported to a new domain, and are vulnerable to errors cascading down the pipeline. In this paper, we investigate joint extraction of typed entities and relations with labeled data heuristically obtained from knowledge bases (i.e., distant supervision). As our algorithm for type labeling via distant supervision is context-agnostic, noisy training data poses unique challenges for the task. We propose a novel domain-independent framework, called CoType, that runs a data-driven text segmentation algorithm to extract entity mentions, and jointly embeds entity mentions, relation mentions, text features and type labels into two low-dimensional spaces (for entity and relation mentions respectively), where, in each space, objects whose types are close will also have similar representations. CoType, then using these learned embeddings, estimates the types of test (unlinkable) mentions. We formulate a joint optimization problem to learn embeddings from text corpora and knowledge bases, adopting a novel partial-label loss function for noisy labeled data and introducing an object "translation" function to capture the cross-constraints of entities and relations on each other. Experiments on three public datasets demonstrate the effectiveness of CoType across different domains (e.g., news, biomedical), with an average of 25% improvement in F1 score compared to the next best method.
- Accelerated by the tremendous increase in Internet bandwidth and storage space, video data has been generated, published and spread explosively, becoming an indispensable part of today's big data. In this paper, we focus on reviewing two lines of research aiming to stimulate the comprehension of videos with deep learning: video classification and video captioning. While video classification concentrates on automatically labeling video clips based on their semantic contents like human actions or complex events, video captioning attempts to generate a complete and natural sentence, enriching the single label as in video classification, to capture the most informative dynamics in videos. In addition, we also provide a review of popular benchmarks and competitions, which are critical for evaluating the technical progress of this vibrant field.
- Markov Random Fields (MRFs), a formulation widely used in generative image modeling, have long been plagued by the lack of expressive power. This issue is primarily due to the fact that conventional MRFs formulations tend to use simplistic factors to capture local patterns. In this paper, we move beyond such limitations, and propose a novel MRF model that uses fully-connected neurons to express the complex interactions among pixels. Through theoretical analysis, we reveal an inherent connection between this model and recurrent neural networks, and thereon derive an approximated feed-forward network that couples multiple RNNs along opposite directions. This formulation combines the expressive power of deep neural networks and the cyclic dependency structure of MRF in a unified model, bringing the modeling capability to a new level. The feed-forward approximation also allows it to be efficiently learned from data. Experimental results on a variety of low-level vision tasks show notable improvement over state-of-the-arts.
- Aug 11 2016 cs.RO arXiv:1608.03140v1This paper presents a mid-level planning system for object reorientation. It includes a grasp planner, a placement planner, and a regrasp sequence solver. Given the initial and goal poses of an object, the mid-level planning system finds a sequence of hand configurations that reorient the object from the initial to the goal. This mid-level planning system is open to low-level motion planning algorithm by providing two end-effector poses as the input. It is also open to high-level symbolic planners by providing interface functions like placing an object to a given position at a given rotation. The planning system is demonstrated with several simulation examples and real-robot executions using a Kawada Hiro robot and Robotiq 85 grippers.
- We study the problem of a seller dynamically pricing $d$ distinct types of indivisible goods, when faced with the online arrival of unit-demand buyers drawn independently from an unknown distribution. The goods are not in limited supply, but can only be produced at a limited rate and are costly to produce. The seller observes only the bundle of goods purchased at each day, but nothing else about the buyer's valuation function. Our main result is a dynamic pricing algorithm for optimizing welfare (including the seller's cost of production) that runs in time and a number of rounds that are polynomial in $d$ and the approximation parameter. We are able to do this despite the fact that (i) the price-response function is not continuous, and even its fractional relaxation is a non-concave function of the prices, and (ii) the welfare is not observable to the seller. We derive this result as an application of a general technique for optimizing welfare over \emphdivisible goods, which is of independent interest. When buyers have strongly concave, HÃ¶lder continuous valuation functions over $d$ divisible goods, we give a general polynomial time dynamic pricing technique. We are able to apply this technique to the setting of unit demand buyers despite the fact that in that setting the goods are not divisible, and the natural fractional relaxation of a unit demand valuation is not strongly concave. In order to apply our general technique, we introduce a novel price randomization procedure which has the effect of implicitly inducing buyers to "regularize" their valuations with a strongly concave function. Finally, we also extend our results to a limited-supply setting in which the number of copies of each good cannot be replenished.
- Emerging trends in smartphones, online maps, social media, and the resulting geo-located data, provide opportunities to collect traces of people's socio-economical activities in a much more granular and direct fashion, triggering a revolution in empirical research. These vast mobile data offer new perspectives and approaches for measurements of economic dynamics and are broadening the research fields of social science and economics. In this paper, we explore the potential of using mobile big data for measuring economic activities of China. Firstly, We build indices for gauging employment and consumer trends based on billions of geo-positioning data. Secondly, we advance the estimation of store offline foot traffic via location search data derived from Baidu Maps, which is then applied to predict revenues of Apple in China and detect box-office fraud accurately. Thirdly, we construct consumption indicators to track the trends of various industries in service sector, which are verified by several existing indicators. To the best of our knowledge, we are the first to measure the second largest economy by mining such unprecedentedly large scale and fine granular spatial-temporal data. Our research provides new approaches and insights on measuring economic activities.
- Deep Neural Networks (DNN) have been successful in en- hancing noisy speech signals. Enhancement is achieved by learning a nonlinear mapping function from the features of the corrupted speech signal to that of the reference clean speech signal. The quality of predicted features can be improved by providing additional side channel information that is robust to noise, such as visual cues. In this paper we propose a novel deep learning model inspired by insights from human audio visual perception. In the proposed unified hybrid architecture, features from a Convolution Neural Network (CNN) that processes the visual cues and features from a fully connected DNN that processes the audio signal are integrated using a Bidirectional Long Short-Term Memory (BiLSTM) network. The parameters of the hybrid model are jointly learned using backpropagation. We compare the quality of enhanced speech from the hybrid models with those from traditional DNN and BiLSTM models.
- Choosing a good location when opening a new store is crucial for the future success of a business. Traditional methods include offline manual survey, which is very time consuming, and analytic models based on census data, which are un- able to adapt to the dynamic market. The rapid increase of the availability of big data from various types of mobile devices, such as online query data and offline positioning data, provides us with the possibility to develop automatic and accurate data-driven prediction models for business store placement. In this paper, we propose a Demand Distribution Driven Store Placement (D3SP) framework for business store placement by mining search query data from Baidu Maps. D3SP first detects the spatial-temporal distributions of customer demands on different business services via query data from Baidu Maps, the largest online map search engine in China, and detects the gaps between demand and sup- ply. Then we determine candidate locations via clustering such gaps. In the final stage, we solve the location optimization problem by predicting and ranking the number of customers. We not only deploy supervised regression models to predict the number of customers, but also learn to rank models to directly rank the locations. We evaluate our framework on various types of businesses in real-world cases, and the experiments results demonstrate the effectiveness of our methods. D3SP as the core function for store placement has already been implemented as a core component of our business analytics platform and could be potentially used by chain store merchants on Baidu Nuomi.
- We consider a new learning model in which a joint distribution over vector pairs $(x,y)$ is determined by an unknown function $c(x)$ that maps input vectors $x$ not to individual outputs, but to entire \em distributions\/ over output vectors $y$. Our main results take the form of rather general reductions from our model to algorithms for PAC learning the function class and the distribution class separately, and show that virtually every such combination yields an efficient algorithm in our model. Our methods include a randomized reduction to classification noise and an application of Le Cam's method to obtain robust learning algorithms.
- Jun 01 2016 cs.CV arXiv:1605.09653v4Person re-identification (re-id) is a critical problem in video analytics applications such as security and surveillance. The public release of several datasets and code for vision algorithms has facilitated rapid progress in this area over the last few years. However, directly comparing re-id algorithms reported in the literature has become difficult since a wide variety of features, experimental protocols, and evaluation metrics are employed. In order to address this need, we present an extensive review and performance evaluation of single- and multi-shot re-id algorithms. The experimental protocol incorporates the most recent advances in both feature extraction and metric learning. To ensure a fair comparison, all of the approaches were implemented using a unified code library that includes 11 feature extraction algorithms and 22 metric learning and ranking techniques. All approaches were evaluated using a new large-scale dataset that closely mimics a real-world problem setting, in addition to 16 other publicly available datasets: VIPeR, GRID, CAVIAR, DukeMTMC4ReID, 3DPeS, PRID, V47, WARD, SAIVT-SoftBio, CUHK01, CHUK02, CUHK03, RAiD, iLIDSVID, HDA+ and Market1501. The evaluation codebase and results will be made publicly available for community use.
- May 24 2016 cs.CV arXiv:1605.06885v1We propose an approach to instance-level image segmentation that is built on top of category-level segmentation. Specifically, for each pixel in a semantic category mask, its corresponding instance bounding box is predicted using a deep fully convolutional regression network. Thus it follows a different pipeline to the popular detect-then-segment approaches that first predict instances' bounding boxes, which are the current state-of-the-art in instance segmentation. We show that, by leveraging the strength of our state-of-the-art semantic segmentation models, the proposed method can achieve comparable or even better results to detect-then-segment approaches. We make the following contributions. (i) First, we propose a simple yet effective approach to semantic instance segmentation. (ii) Second, we propose an online bootstrapping method during training, which is critically important for achieving good performance for both semantic category segmentation and instance-level segmentation. (iii) As the performance of semantic category segmentation has a significant impact on the instance-level segmentation, which is the second step of our approach, we train fully convolutional residual networks to achieve the best semantic category segmentation accuracy. On the PASCAL VOC 2012 dataset, we obtain the currently best mean intersection-over-union score of 79.1%. (iv) We also achieve state-of-the-art results for instance-level segmentation.
- May 10 2016 cs.CV arXiv:1605.02305v3Depth estimation from single monocular images is a key component of scene understanding and has benefited largely from deep convolutional neural networks (CNN) recently. In this article, we take advantage of the recent deep residual networks and propose a simple yet effective approach to this problem. We formulate depth estimation as a pixel-wise classification task. Specifically, we first discretize the continuous depth values into multiple bins and label the bins according to their depth range. Then we train fully convolutional deep residual networks to predict the depth label of each pixel. Performing discrete depth label classification instead of continuous depth value regression allows us to predict a confidence in the form of probability distribution. We further apply fully-connected conditional random fields (CRF) as a post processing step to enforce local smoothness interactions, which improves the results. We evaluate our approach on both indoor and outdoor datasets and achieve state-of-the-art performance.
- May 06 2016 cs.FL arXiv:1605.01497v3MapReduce is a popular programming model for data parallel computation. In MapReduce, the reducer produces an output from a list of inputs. Due to the scheduling policy of the platform, the inputs may arrive at the reducers in different order. The commutativity problem of reducers asks if the output of a reducer is independent of the order of its inputs. Although the problem is undecidable in general, the MapReduce programs in practice are usually used for data analytics and thus require very simple control flow. By exploiting the simplicity, we propose a programming language for reducers where the commutativity problem is decidable. The main idea of the reducer language is to separate the control and data flow of programs and disallow arithmetic operations in the control flow. The decision procedure for the commutativity problem is obtained through a reduction to the equivalence problem of streaming numerical transducers (SNTs), a novel automata model over infinite alphabets introduced in this paper. The design of SNTs is inspired by streaming transducers (Alur and Cerny, POPL 2011). Nevertheless, the two models are intrinsically different since the outputs of SNTs are integers while those of streaming transducers are data words. The decidability of the equivalence of SNTs is achieved with an involved combinatorial analysis of the evolvement of the values of the integer variables during the runs of SNTs.
- Apr 18 2016 cs.CV arXiv:1604.04339v1We propose a method for high-performance semantic image segmentation (or semantic pixel labelling) based on very deep residual networks, which achieves the state-of-the-art performance. A few design factors are carefully considered to this end. We make the following contributions. (i) First, we evaluate different variations of a fully convolutional residual network so as to find the best configuration, including the number of layers, the resolution of feature maps, and the size of field-of-view. Our experiments show that further enlarging the field-of-view and increasing the resolution of feature maps are typically beneficial, which however inevitably leads to a higher demand for GPU memories. To walk around the limitation, we propose a new method to simulate a high resolution network with a low resolution network, which can be applied during training and/or testing. (ii) Second, we propose an online bootstrapping method for training. We demonstrate that online bootstrapping is critically important for achieving good accuracy. (iii) Third we apply the traditional dropout to some of the residual blocks, which further improves the performance. (iv) Finally, our method achieves the currently best mean intersection-over-union 78.3\% on the PASCAL VOC 2012 dataset, as well as on the recent dataset Cityscapes.
- Mar 15 2016 cs.CV arXiv:1603.03875v1We present a portable device to capture both shape and reflectance of an indoor scene. Consisting of a Kinect, an IR camera and several IR LEDs, our device allows the user to acquire data in a similar way as he/she scans with a single Kinect. Scene geometry is reconstructed by KinectFusion. To estimate reflectance from incomplete and noisy observations, 3D vertices of the same material are identified by our material segmentation propagation algorithm. Then BRDF observations at these vertices are merged into a more complete and accurate BRDF for the material. Effectiveness of our device is demonstrated by quality results on real-world scenes.
- Mar 14 2016 cs.ET arXiv:1603.03530v1The study of Molecular Communication(MC) is more and more prevalence, and channel model of MC plays an important role in the MC System. Since different propagation environment and modulation techniques produce different channel model, most of the research about MC are in horizontal direction,but in nature the communications between nano machines are in short range and some of the information transportation are in the vertical direction, such as transpiration of plants, biological pump in ocean, and blood transportation from heart to brain. Therefore, this paper we propose a vertical channel model which nano-machines communicate with each other in the vertical direction based on pure diffusion. We first propose a vertical molecular communication model, we mainly considered the gravity as the factor, though the channel model is also affected by other main factors, such as the flow of the medium, the distance between the transmitter and the receiver, the delay or sensitivity of the transmitter and the receiver. Secondly, we set up a test-bed for this vertical channel model, in order to verify the difference between the theory result and the experiment data. At last, we use the data we get from the experiment and the non-linear least squares method to get the parameters to make our channel model more accurate.
- Mar 14 2016 cs.ET arXiv:1603.03495v1Molecular Communication as the most potential methods to solve the communication in nano scale, for it's derived from nature, and it becomes more and more prevalent. Though molecular communication happens in three dimensional situation, there are also some situation that are in the one dimensional situation, especially when considering the transmitters and the receivers are in extremely short distance or in long slim pipe. In this paper, we introduce the one dimensional situation, and studied how the continuous information molecules transmitted in this situation, also introduced how to encode and decode the information molecules, and based on the molecular communication model, we studied some metrics of it, such as the distance between transmitter and receiver, the emitting frequency of transmitter. Through the research we know that the distance and frequency are important metrics to the successful communication, which can direct us how to place the nano transmitters and receivers in the future nano network environment.
- The traditional notion of generalization---i.e., learning a hypothesis whose empirical error is close to its true error---is surprisingly brittle. As has recently been noted in [DFH+15b], even if several algorithms have this guarantee in isolation, the guarantee need not hold if the algorithms are composed adaptively. In this paper, we study three notions of generalization---increasing in strength---that are robust to postprocessing and amenable to adaptive composition, and examine the relationships between them. We call the weakest such notion Robust Generalization. A second, intermediate, notion is the stability guarantee known as differential privacy. The strongest guarantee we consider we call Perfect Generalization. We prove that every hypothesis class that is PAC learnable is also PAC learnable in a robustly generalizing fashion, with almost the same sample complexity. It was previously known that differentially private algorithms satisfy robust generalization. In this paper, we show that robust generalization is a strictly weaker concept, and that there is a learning task that can be carried out subject to robust generalization guarantees, yet cannot be carried out subject to differential privacy. We also show that perfect generalization is a strictly stronger guarantee than differential privacy, but that, nevertheless, many learning tasks can be carried out subject to the guarantees of perfect generalization.
- We consider a ubiquitous scenario in the Internet economy when individual decision-makers (henceforth, agents) both produce and consume information as they make strategic choices in an uncertain environment. This creates a three-way tradeoff between exploration (trying out insufficiently explored alternatives to help others in the future), exploitation (making optimal decisions given the information discovered by other agents), and incentives of the agents (who are myopically interested in exploitation, while preferring the others to explore). We posit a principal who controls the flow of information from agents that came before, and strives to coordinate the agents towards a socially optimal balance between exploration and exploitation, not using any monetary transfers. The goal is to design a recommendation policy for the principal which respects agents' incentives and minimizes a suitable notion of regret. We extend prior work in this direction to allow the agents to interact with one another in a shared environment: at each time step, multiple agents arrive to play a Bayesian game, receive recommendations, choose their actions, receive their payoffs, and then leave the game forever. The agents now face two sources of uncertainty: the actions of the other agents and the parameters of the uncertain game environment. Our main contribution is to show that the principal can achieve constant regret when the utilities are deterministic (where the constant depends on the prior distribution, but not on the time horizon), and logarithmic regret when the utilities are stochastic. As a key technical tool, we introduce the concept of explorable actions, the actions which some incentive-compatible policy can recommend with non-zero probability. We show how the principal can identify (and explore) all explorable actions, and use the revealed information to perform optimally.
- We propose two novel techniques --- stacking bottleneck features and minimum generation error training criterion --- to improve the performance of deep neural network (DNN)-based speech synthesis. The techniques address the related issues of frame-by-frame independence and ignorance of the relationship between static and dynamic features, within current typical DNN-based synthesis frameworks. Stacking bottleneck features, which are an acoustically--informed linguistic representation, provides an efficient way to include more detailed linguistic context at the input. The minimum generation error training criterion minimises overall output trajectory error across an utterance, rather than minimising the error per frame independently, and thus takes into account the interaction between static and dynamic features. The two techniques can be easily combined to further improve performance. We present both objective and subjective results that demonstrate the effectiveness of the proposed techniques. The subjective results show that combining the two techniques leads to significantly more natural synthetic speech than from conventional DNN or long short-term memory (LSTM) recurrent neural network (RNN) systems.
- Feb 15 2016 cs.SI arXiv:1602.03966v2With the popularity of OSNs, finding a set of most influential users (or nodes) so as to trigger the largest influence cascade is of significance. For example, companies may take advantage of the "word-of-mouth" effect to trigger a large cascade of purchases by offering free samples/discounts to those most influential users. This task is usually modeled as an influence maximization problem, and it has been widely studied in the past decade. However, considering that users in OSNs may participate in various kinds of online activities, e.g., giving ratings to products, joining discussion groups, etc., influence diffusion through online activities becomes even more significant. In this paper, we study the impact of online activities by formulating the influence maximization problem for social-activity networks (SANs) containing both users and online activities. To address the computation challenge, we define an influence centrality via random walks to measure influence, then use the Monte Carlo framework to efficiently estimate the centrality in SANs. Furthermore, we develop a greedy-based algorithm with two novel optimization techniques to find the most influential users. By conducting extensive experiments with real-world datasets, we show our approach is more efficient than the state-of-the-art algorithm IMM[17] when we needs to handle large amount of online activities.
- Spoofing detection for automatic speaker verification (ASV), which is to discriminate between live speech and attacks, has received increasing attentions recently. However, all the previous studies have been done on the clean data without significant additive noise. To simulate the real-life scenarios, we perform a preliminary investigation of spoofing detection under additive noisy conditions, and also describe an initial database for this task. The noisy database is based on the ASVspoof challenge 2015 database and generated by artificially adding background noises at different signal-to-noise ratios (SNRs). Five different additive noises are included. Our preliminary results show that using the model trained from clean data, the system performance degrades significantly in noisy conditions. Phase-based feature is more noise robust than magnitude-based features. And the systems perform significantly differ under different noise scenarios.
- Jan 26 2016 cs.RO arXiv:1601.06473v2The motivation of this paper is to develop a smart system using multi-modal vision for next-generation mechanical assembly. It includes two phases where in the first phase human beings teach the assembly structure to a robot and in the second phase the robot finds objects and grasps and assembles them using AI planning. The crucial part of the system is the precision of 3D visual detection and the paper presents multi-modal approaches to meet the requirements: AR markers are used in the teaching phase since human beings can actively control the process. Point cloud matching and geometric constraints are used in the robot execution phase to avoid unexpected noises. Experiments are performed to examine the precision and correctness of the approaches. The study is practical: The developed approaches are integrated with graph model-based motion planning, implemented on an industrial robots and applicable to real-world scenarios.
- Recently, recurrent neural networks (RNNs) as powerful sequence models have re-emerged as a potential acoustic model for statistical parametric speech synthesis (SPSS). The long short-term memory (LSTM) architecture is particularly attractive because it addresses the vanishing gradient problem in standard RNNs, making them easier to train. Although recent studies have demonstrated that LSTMs can achieve significantly better performance on SPSS than deep feed-forward neural networks, little is known about why. Here we attempt to answer two questions: a) why do LSTMs work well as a sequence model for SPSS; b) which component (e.g., input gate, output gate, forget gate) is most important. We present a visual analysis alongside a series of experiments, resulting in a proposal for a simplified architecture. The simplified architecture has significantly fewer parameters than an LSTM, thus reducing generation complexity considerably without degrading quality.
- Binary representation is desirable for its memory efficiency, computation speed and robustness. In this paper, we propose adjustable bounded rectifiers to learn binary representations for deep neural networks. While hard constraining representations across layers to be binary makes training unreasonably difficult, we softly encourage activations to diverge from real values to binary by approximating step functions. Our final representation is completely binary. We test our approach on MNIST, CIFAR10, and ILSVRC2012 dataset, and systematically study the training dynamics of the binarization process. Our approach can binarize the last layer representation without loss of performance and binarize all the layers with reasonably small degradations. The memory space that it saves may allow more sophisticated models to be deployed, thus compensating the loss. To the best of our knowledge, this is the first work to report results on current deep network architectures using complete binary middle representations. Given the learned representations, we find that the firing or inhibition of a binary neuron is usually associated with a meaningful interpretation across different classes. This suggests that the semantic structure of a neural network may be manifested through a guided binarization process.
- Computer system monitoring generates huge amounts of logs that record the interaction of system entities. How to query such data to better understand system behaviors and identify potential system risks and malicious behaviors becomes a challenging task for system administrators due to the dynamics and heterogeneity of the data. System monitoring data are essentially heterogeneous temporal graphs with nodes being system entities and edges being their interactions over time. Given the complexity of such graphs, it becomes time-consuming for system administrators to manually formulate useful queries in order to examine abnormal activities, attacks, and vulnerabilities in computer systems. In this work, we investigate how to query temporal graphs and treat query formulation as a discriminative temporal graph pattern mining problem. We introduce TGMiner to mine discriminative patterns from system logs, and these patterns can be taken as templates for building more complex queries. TGMiner leverages temporal information in graphs to prune graph patterns that share similar growth trend without compromising pattern quality. Experimental results on real system data show that TGMiner is 6-32 times faster than baseline methods. The discovered patterns were verified by system experts; they achieved high precision (97%) and recall (91%).