results for au:Richtarik_P in:math

- We propose a surprisingly simple model for supervised video background estimation. Our model is based on $\ell_1$ regression. As existing methods for $\ell_1$ regression do not scale to high-resolution videos, we propose several simple and scalable methods for solving the problem, including iteratively reweighted least squares, a homotopy method, and stochastic gradient descent. We show through extensive experiments that our model and methods match or outperform the state-of-the-art online and batch methods in virtually all quantitative and qualitative measures.
- In this work we establish the first linear convergence result for the stochastic heavy ball method. The method performs SGD steps with a fixed stepsize, amended by a heavy ball momentum term. In the analysis, we focus on minimizing the expected loss and not on finite-sum minimization, which is typically a much harder problem. While in the analysis we constrain ourselves to quadratic loss, the overall objective is not necessarily strongly convex.
- Sep 12 2017 math.OC arXiv:1709.03014v1In this paper we introduce two novel generalizations of the theory for gradient descent type methods in the proximal setting. First, we introduce the proportion function, which we further use to analyze all known (and many new) block-selection rules for block coordinate descent methods under a single framework. This framework includes randomized methods with uniform, non-uniform or even adaptive sampling strategies, as well as deterministic methods with batch, greedy or cyclic selection rules. Second, the theory of strongly-convex optimization was recently generalized to a specific class of non-convex functions satisfying the so-called Polyak-Łojasiewicz condition. To mirror this generalization in the weakly convex case, we introduce the Weak Polyak-Łojasiewicz condition, using which we give global convergence guarantees for a class of non-convex functions previously not considered in theory. Additionally, we establish (necessarily somewhat weaker) convergence guarantees for an even larger class of non-convex functions satisfying a certain smoothness assumption only. By combining the two abovementioned generalizations we recover the state-of-the-art convergence guarantees for a large class of previously known methods and setups as special cases of our general framework. Moreover, our frameworks allows for the derivation of new guarantees for many new combinations of methods and setups, as well as a large class of novel non-convex objectives. The flexibility of our approach offers a lot of potential for future research, as a new block selection procedure will have a convergence guarantee for all objectives considered in our framework, while a new objective analyzed under our approach will have a whole fleet of block selection rules with convergence guarantees readily available.
- Principal component pursuit (PCP) is a state-of-the-art approach for background estimation problems. Due to their higher computational cost, PCP algorithms, such as robust principal component analysis (RPCA) and its variants, are not feasible in processing high definition videos. To avoid the curse of dimensionality in those algorithms, several methods have been proposed to solve the background estimation problem in an incremental manner. We propose a batch-incremental background estimation model using a special weighted low-rank approximation of matrices. Through experiments with real and synthetic video sequences, we demonstrate that our method is superior to the state-of-the-art background estimation algorithms such as GRASTA, ReProCS, incPCP, and GFL.
- Jun 26 2017 math.OC arXiv:1706.07636v1In this work we present three different randomized gossip algorithms for solving the average consensus problem while at the same time protecting the information about the initial private values stored at the nodes. We give iteration complexity bounds for all methods, and perform extensive numerical experiments.
- We propose a stochastic extension of the primal-dual hybrid gradient algorithm studied by Chambolle and Pock in 2011 to solve saddle point problems that are separable in the dual variable. The analysis is carried out for general convex-concave saddle point problems and problems that are either partially smooth / strongly convex or fully smooth / strongly convex. We perform the analysis for arbitrary samplings of dual variables, and obtain known deterministic results as a special case. Several variants of our stochastic method significantly outperform the deterministic variant on a variety of imaging tasks.
- We develop a family of reformulations of an arbitrary consistent linear system into a stochastic problem. The reformulations are governed by two user-defined parameters: a positive definite matrix defining a norm, and an arbitrary discrete or continuous distribution over random matrices. Our reformulation has several equivalent interpretations, allowing for researchers from various communities to leverage their domain specific insights. In particular, our reformulation can be equivalently seen as a stochastic optimization problem, stochastic linear system, stochastic fixed point problem and a probabilistic intersection problem. We prove sufficient, and necessary and sufficient conditions for the reformulation to be exact. Further, we propose and analyze three stochastic algorithms for solving the reformulated problem---basic, parallel and accelerated methods---with global linear convergence rates. The rates can be interpreted as condition numbers of a matrix which depends on the system matrix and on the reformulation parameters. This gives rise to a new phenomenon which we call stochastic preconditioning, and which refers to the problem of finding parameters (matrix and distribution) leading to a sufficiently small condition number. Our basic method can be equivalently interpreted as stochastic gradient descent, stochastic Newton method, stochastic proximal point method, stochastic fixed point method, and stochastic projection method, with fixed stepsize (relaxation parameter), applied to the reformulations.
- May 08 2017 math.NA arXiv:1705.02005v3We propose a parallel stochastic Newton method (PSN) for minimizing unconstrained smooth convex functions. We analyze the method in the strongly convex case, and give conditions under which acceleration can be expected when compared to its serial counterpart. We show how PSN can be applied to the empirical risk minimization problem, and demonstrate the practical efficiency of the method through numerical experiments and models of simple matrix classes.
- Dec 20 2016 math.NA arXiv:1612.06255v2We develop the first stochastic incremental method for calculating the Moore-Penrose pseudoinverse of a real matrix. By leveraging three alternative characterizations of pseudoinverse matrices, we design three methods for calculating the pseudoinverse: two general purpose methods and one specialized to symmetric matrices. The two general purpose methods are proven to converge linearly to the pseudoinverse of any given matrix. For calculating the pseudoinverse of full rank matrices we present two additional specialized methods which enjoy a faster convergence rate than the general purpose methods. We also indicate how to develop randomized methods for calculating approximate range space projections, a much needed tool in inexact Newton type methods or quadratic solvers when linear constraints are present. Finally, we present numerical experiments of our general purpose methods for calculating pseudoinverses and show that our methods greatly outperform the Newton-Schulz method on large dimensional matrices.
- We consider the problem of estimating the arithmetic average of a finite collection of real vectors stored in a distributed fashion across several compute nodes subject to a communication budget constraint. Our analysis does not rely on any statistical assumptions about the source of the vectors. This problem arises as a subproblem in many applications, including reduce-all operations within algorithms for distributed and federated optimization and learning. We propose a flexible family of randomized algorithms exploring the trade-off between expected communication cost and estimation error. Our family contains the full-communication and zero-error method on one extreme, and an $\epsilon$-bit communication and ${\cal O}\left(1/(\epsilon n)\right)$ error method on the opposite extreme. In the special case where we communicate, in expectation, a single bit per coordinate of each vector, we improve upon existing results by obtaining $\mathcal{O}(r/n)$ error, where $r$ is the number of bits used to represent a floating point value.
- In this short note we propose a new approach for the design and analysis of randomized gossip algorithms which can be used to solve the average consensus problem. We show how that Randomized Block Kaczmarz (RBK) method - a method for solving linear systems - works as gossip algorithm when applied to a special system encoding the underlying network. The famous pairwise gossip algorithm arises as a special case. Subsequently, we reveal a hidden duality of randomized gossip algorithms, with the dual iterative process maintaining a set of numbers attached to the edges as opposed to nodes of the network. We prove that RBK obtains a superlinear speedup in the size of the block, and demonstrate this effect through experiments.
- In this paper, we present two new communication-efficient methods for distributed minimization of an average of functions. The first algorithm is an inexact variant of the DANE algorithm that allows any local algorithm to return an approximate solution to a local subproblem. We show that such a strategy does not affect the theoretical guarantees of DANE significantly. In fact, our approach can be viewed as a robustification strategy since the method is substantially better behaved than DANE on data partition arising in practice. It is well known that DANE algorithm does not match the communication complexity lower bounds. To bridge this gap, we propose an accelerated variant of the first method, called AIDE, that not only matches the communication lower bounds but can also be implemented using a purely first-order oracle. Our empirical results show that AIDE is superior to other communication efficient algorithms in settings that naturally arise in machine learning applications.
- May 31 2016 math.OC arXiv:1605.08982v1Randomized coordinate descent (RCD) methods are state-of-the-art algorithms for training linear predictors via minimizing regularized empirical risk. When the number of examples ($n$) is much larger than the number of features ($d$), a common strategy is to apply RCD to the dual problem. On the other hand, when the number of features is much larger than the number of examples, it makes sense to apply RCD directly to the primal problem. In this paper we provide the first joint study of these two approaches when applied to L2-regularized ERM. First, we show through a rigorous analysis that for dense data, the above intuition is precisely correct. However, we find that for sparse and structured data, primal RCD can significantly outperform dual RCD even if $d \ll n$, and vice versa, dual RCD can be much faster than primal RCD even if $n \ll d$. Moreover, we show that, surprisingly, a single sampling strategy minimizes both the (bound on the) number of iterations and the overall expected complexity of RCD. Note that the latter complexity measure also takes into account the average cost of the iterations, which depends on the structure and sparsity of the data, and on the sampling strategy employed. We confirm our theoretical predictions using extensive experiments with both synthetic and real data sets.
- Apr 01 2016 math.OC arXiv:1603.09649v1We propose a novel limited-memory stochastic block BFGS update for incorporating enriched curvature information in stochastic approximation methods. In our method, the estimate of the inverse Hessian matrix that is maintained by it, is updated at each iteration using a sketch of the Hessian, i.e., a randomly generated compressed form of the Hessian. We propose several sketching strategies, present a new quasi-Newton method that uses stochastic block BFGS updates combined with the variance reduction approach SVRG to compute batch stochastic gradients, and prove linear convergence of the resulting method. Numerical tests on large-scale logistic regression problems reveal that our method is more robust and substantially outperforms current state-of-the-art methods.
- Minibatching is a very well studied and highly popular technique in supervised learning, used by practitioners due to its ability to accelerate training through better utilization of parallel processing power and reduction of stochastic variance. Another popular technique is importance sampling -- a strategy for preferential sampling of more important examples also capable of accelerating the training process. However, despite considerable effort by the community in these areas, and due to the inherent technical difficulty of the problem, there is no existing work combining the power of importance sampling with the strength of minibatching. In this paper we propose the first \em importance sampling for minibatches and give simple and rigorous complexity analysis of its performance. We illustrate on synthetic problems that for training data of certain properties, our sampling can lead to several orders of magnitude improvement in training time. We then test the new sampling on several popular datasets, and show that the improvement can reach an order of magnitude.
- We develop and analyze a broad family of stochastic/randomized algorithms for inverting a matrix. We also develop specialized variants maintaining symmetry or positive definiteness of the iterates. All methods in the family converge globally and linearly (i.e., the error decays exponentially), with explicit rates. In special cases, we obtain stochastic block variants of several quasi-Newton updates, including bad Broyden (BB), good Broyden (GB), Powell-symmetric-Broyden (PSB), Davidon-Fletcher-Powell (DFP) and Broyden-Fletcher-Goldfarb-Shanno (BFGS). Ours are the first stochastic versions of these updates shown to converge to an inverse of a fixed matrix. Through a dual viewpoint we uncover a fundamental link between quasi-Newton updates and approximate inverse preconditioning. Further, we develop an adaptive variant of randomized block BFGS, where we modify the distribution underlying the stochasticity of the method throughout the iterative process to achieve faster convergence. By inverting several matrices from varied applications, we demonstrate that AdaRBFGS is highly competitive when compared to the well established Newton-Schulz and minimal residual methods. In particular, on large-scale problems our method outperforms the standard methods by orders of magnitude. Development of efficient methods for estimating the inverse of very large matrices is a much needed tool for preconditioning and variable metric optimization methods in the advent of the big data era.
- Accelerated coordinate descent is widely used in optimization due to its cheap per-iteration cost and scalability to large-scale problems. Up to a primal-dual transformation, it is also the same as accelerated stochastic gradient descent that is one of the central methods used in machine learning. In this paper, we improve the best known running time of accelerated coordinate descent by a factor up to $\sqrt{n}$. Our improvement is based on a clean, novel non-uniform sampling that selects each coordinate with a probability proportional to the square root of its smoothness parameter. Our proof technique also deviates from the classical estimation sequence technique used in prior work. Our speed-up applies to important problems such as empirical risk minimization and solving linear systems, both in theory and in practice.
- We develop a new randomized iterative algorithm---stochastic dual ascent (SDA)---for finding the projection of a given vector onto the solution space of a linear system. The method is dual in nature: with the dual being a non-strongly concave quadratic maximization problem without constraints. In each iteration of SDA, a dual variable is updated by a carefully chosen point in a subspace spanned by the columns of a random matrix drawn independently from a fixed distribution. The distribution plays the role of a parameter of the method. Our complexity results hold for a wide family of distributions of random matrices, which opens the possibility to fine-tune the stochasticity of the method to particular applications. We prove that primal iterates associated with the dual process converge to the projection exponentially fast in expectation, and give a formula and an insightful lower bound for the convergence rate. We also prove that the same rate applies to dual function values, primal function values and the duality gap. Unlike traditional iterative methods, SDA converges under no additional assumptions on the system (e.g., rank, diagonal dominance) beyond consistency. In fact, our lower bound improves as the rank of the system matrix drops. Many existing randomized methods for linear systems arise as special cases of SDA, including randomized Kaczmarz, randomized Newton, randomized coordinate descent, Gaussian descent, and their variants. In special cases where our method specializes to a known algorithm, we either recover the best known rates, or improve upon them. Finally, we show that the framework can be applied to the distributed average consensus problem to obtain an array of new algorithms. The randomized gossip algorithm arises as a special case.
- With the growth of data and necessity for distributed optimization methods, solvers that work well on a single machine must be re-designed to leverage distributed computation. Recent work in this area has been limited by focusing heavily on developing highly specific methods for the distributed environment. These special-purpose methods are often unable to fully leverage the competitive performance of their well-tuned and customized single machine counterparts. Further, they are unable to easily integrate improvements that continue to be made to single machine methods. To this end, we present a framework for distributed optimization that both allows the flexibility of arbitrary solvers to be used on each (single) machine locally, and yet maintains competitive performance against other state-of-the-art special-purpose distributed methods. We give strong primal-dual convergence rate guarantees for our framework that hold for arbitrary local solvers. We demonstrate the impact of local solver selection both theoretically and in an extensive experimental comparison. Finally, we provide thorough implementation details for our framework, highlighting areas for practical performance gains.
- We present an improved analysis of mini-batched stochastic dual coordinate ascent for regularized empirical loss minimization (i.e. SVM and SVM-type objectives). Our analysis allows for flexible sampling schemes, including where data is distribute across machines, and combines a dependence on the smoothness of the loss and/or the data spread (measured through the spectral norm).
- Jun 11 2015 math.NA arXiv:1506.03296v5We develop a novel, fundamental and surprisingly simple randomized iterative method for solving consistent linear systems. Our method has six different but equivalent interpretations: sketch-and-project, constrain-and-approximate, random intersect, random linear solve, random update and random fixed point. By varying its two parameters$-$a positive definite matrix (defining geometry), and a random matrix (sampled in an independently and identically distributed fashion in each iteration)$-$we recover a comprehensive array of well-known algorithms as special cases, including the randomized Kaczmarz method, randomized Newton method, randomized coordinate descent method and random Gaussian pursuit. We naturally also obtain variants of all these methods using blocks and importance sampling. However, our method allows for a much wider selection of these two parameters, which leads to a number of new specific methods. We prove exponential convergence of the expected norm of the error in a single theorem, from which existing complexity results for known variants can be obtained. However, we also give an exact formula for the evolution of the expected iterates, which allows us to give lower bounds on the convergence rate.
- In this work we develop a new algorithm for regularized empirical risk minimization. Our method extends recent techniques of Shalev-Shwartz [02/2015], which enable a dual-free analysis of SDCA, to arbitrary mini-batching schemes. Moreover, our method is able to better utilize the information in the data defining the ERM problem. For convex loss functions, our complexity results match those of QUARTZ, which is a primal-dual method also allowing for arbitrary mini-batching schemes. The advantage of a dual-free analysis comes from the fact that it guarantees convergence even for non-convex loss functions, as long as the average loss is convex. We illustrate through experiments the utility of being able to design arbitrary mini-batching schemes.
- Mar 11 2015 math.OC arXiv:1503.03033v1In this work we study the parallel coordinate descent method (PCDM) proposed by Richtárik and Takáč [26] for minimizing a regularized convex function. We adopt elements from the work of Xiao and Lu [39], and combine them with several new insights, to obtain sharper iteration complexity results for PCDM than those presented in [26]. Moreover, we show that PCDM is monotonic in expectation, which was not confirmed in [26], and we also derive the first high probability iteration complexity result where the initial levelset is unbounded.
- This paper introduces AdaSDCA: an adaptive variant of stochastic dual coordinate ascent (SDCA) for solving the regularized empirical risk minimization problems. Our modification consists in allowing the method adaptively change the probability distribution over the dual variables throughout the iterative process. AdaSDCA achieves provably better complexity bound than SDCA with the best fixed probability distribution, known as importance sampling. However, it is of a theoretical character as it is expensive to implement. We also propose AdaSDCA+: a practical variant which in our experiments outperforms existing non-adaptive methods.
- We study the problem of minimizing the sum of a smooth convex function and a convex block-separable regularizer and propose a new randomized coordinate descent method, which we call ALPHA. Our method at every iteration updates a random subset of coordinates, following an arbitrary distribution. No coordinate descent methods capable to handle an arbitrary sampling have been studied in the literature before for this problem. ALPHA is a remarkably flexible algorithm: in special cases, it reduces to deterministic and randomized methods such as gradient descent, coordinate descent, parallel coordinate descent and distributed coordinate descent -- both in nonaccelerated and accelerated variants. The variants with arbitrary (or importance) sampling are new. We provide a complexity analysis of ALPHA, from which we deduce as a direct corollary complexity bounds for its many variants, all matching or improving best known bounds.
- The design and complexity analysis of randomized coordinate descent methods, and in particular of variants which update a random subset (sampling) of coordinates in each iteration, depends on the notion of expected separable overapproximation (ESO). This refers to an inequality involving the objective function and the sampling, capturing in a compact way certain smoothness properties of the function in a random subspace spanned by the sampled coordinates. ESO inequalities were previously established for special classes of samplings only, almost invariably for uniform samplings. In this paper we develop a systematic technique for deriving these inequalities for a large class of functions and for arbitrary samplings. We demonstrate that one can recover existing ESO results using our general approach, which is based on the study of eigenvalues associated with samplings and the data describing the function.
- We propose a novel stochastic gradient method---semi-stochastic coordinate descent (S2CD)---for the problem of minimizing a strongly convex function represented as the average of a large number of smooth convex functions: $f(x)=\tfrac{1}{n}\sum_i f_i(x)$. Our method first performs a deterministic step (computation of the gradient of $f$ at the starting point), followed by a large number of stochastic steps. The process is repeated a few times, with the last stochastic iterate becoming the new starting point where the deterministic step is taken. The novelty of our method is in how the stochastic steps are performed. In each such step, we pick a random function $f_i$ and a random coordinate $j$---both using nonuniform distributions---and update a single coordinate of the decision vector only, based on the computation of the $j^{th}$ partial derivative of $f_i$ at two different points. Each random step of the method constitutes an unbiased estimate of the gradient of $f$ and moreover, the squared norm of the steps goes to zero in expectation, meaning that the stochastic estimate of the gradient progressively improves. The complexity of the method is the sum of two terms: $O(n\log(1/\epsilon))$ evaluations of gradients $\nabla f_i$ and $O(\hat{\kappa}\log(1/\epsilon))$ evaluations of partial derivatives $\nabla_j f_i$, where $\hat{\kappa}$ is a novel condition number.
- We study the problem of minimizing the average of a large number of smooth convex functions penalized with a strongly convex regularizer. We propose and analyze a novel primal-dual method (Quartz) which at every iteration samples and updates a random subset of the dual variables, chosen according to an arbitrary distribution. In contrast to typical analysis, we directly bound the decrease of the primal-dual error (in expectation), without the need to first analyze the dual error. Depending on the choice of the sampling, we obtain efficient serial, parallel and distributed variants of the method. In the serial case, our bounds match the best known bounds for SDCA (both with uniform and importance sampling). With standard mini-batching, our bounds predict initial data-independent speedup as well as additional data-driven speedup which depends on spectral and sparsity properties of the data. We calculate theoretical speedup factors and find that they are excellent predictors of actual speedup in practice. Moreover, we illustrate that it is possible to design an efficient mini-batch importance sampling. The distributed variant of Quartz is the first distributed SDCA-like method with an analysis for non-separable data.
- We consider the problem of unconstrained minimization of a smooth function in the derivative-free setting using. In particular, we propose and study a simplified variant of the direct search method (of direction type), which we call simplified direct search (SDS). Unlike standard direct search methods, which depend on a large number of parameters that need to be tuned, SDS depends on a single scalar parameter only. Despite relevant research activity in direct search methods spanning several decades, complexity guarantees---bounds on the number of function evaluations needed to find an approximate solution---were not established until very recently. In this paper we give a surprisingly brief and unified analysis of SDS for nonconvex, convex and strongly convex functions. We match the existing complexity results for direct search in their dependence on the problem dimension ($n$) and error tolerance ($\epsilon$), but the overall bounds are simpler, easier to interpret, and have better dependence on other problem parameters. In particular, we show that for the set of directions formed by the standard coordinate vectors and their negatives, the number of function evaluations needed to find an $\epsilon$-solution is $O(n^2 /\epsilon)$ (resp. $O(n^2 \log(1/\epsilon))$) for the problem of minimizing a convex (resp. strongly convex) smooth function. In the nonconvex smooth case, the bound is $O(n^2/\epsilon^2)$, with the goal being the reduction of the norm of the gradient below $\epsilon$.
- Matrix completion under interval uncertainty can be cast as matrix completion with element-wise box constraints. We present an efficient alternating-direction parallel coordinate-descent method for the problem. We show that the method outperforms any other known method on a benchmark in image in-painting in terms of signal-to-noise ratio, and that it provides high-quality solutions for an instance of collaborative filtering with 100,198,805 recommendations within 5 minutes.
- Jun 03 2014 math.OC arXiv:1406.0238v2In this work we propose a distributed randomized block coordinate descent method for minimizing a convex function with a huge number of variables/coordinates. We analyze its complexity under the assumption that the smooth part of the objective function is partially block separable, and show that the degree of separability directly influences the complexity. This extends the results in [Richtarik, Takac: Parallel coordinate descent methods for big data optimization] to a distributed environment. We first show that partially block separable functions admit an expected separable overapproximation (ESO) with respect to a distributed sampling, compute the ESO parameters, and then specialize complexity results from recent literature that hold under the generic ESO assumption. We describe several approaches to distribution and synchronization of the computation across a cluster of multi-core computers and provide promising computational results.
- We propose an efficient distributed randomized coordinate descent method for minimizing regularized non-strongly convex loss functions. The method attains the optimal $O(1/k^2)$ convergence rate, where $k$ is the iteration counter. The core of the work is the theoretical study of stepsize parameters. We have implemented the method on Archer - the largest supercomputer in the UK - and show that the method is capable of solving a (synthetic) LASSO optimization problem with 50 billion variables.
- We propose a new stochastic coordinate descent method for minimizing the sum of convex functions each of which depends on a small number of coordinates only. Our method (APPROX) is simultaneously Accelerated, Parallel and PROXimal; this is the first time such a method is proposed. In the special case when the number of processors is equal to the number of coordinates, the method converges at the rate $2\bar{\omega}\bar{L} R^2/(k+1)^2 $, where $k$ is the iteration counter, $\bar{\omega}$ is an average degree of separability of the loss function, $\bar{L}$ is the average of Lipschitz constants associated with the coordinates and individual functions in the sum, and $R$ is the distance of the initial point from the minimizer. We show that the method can be implemented without the need to perform full-dimensional vector operations, which is the major bottleneck of existing accelerated coordinate descent methods. The fact that the method depends on the average degree of separability, and not on the maximum degree of separability, can be attributed to the use of new safe large stepsizes, leading to improved expected separable overapproximation (ESO). These are of independent interest and can be utilized in all existing parallel stochastic coordinate descent algorithms based on the concept of ESO.
- In this paper we study the problem of minimizing the average of a large number ($n$) of smooth convex loss functions. We propose a new method, S2GD (Semi-Stochastic Gradient Descent), which runs for one or several epochs in each of which a single full gradient and a random number of stochastic gradients is computed, following a geometric law. The total work needed for the method to output an $\varepsilon$-accurate solution in expectation, measured in the number of passes over data, or equivalently, in units equivalent to the computation of a single gradient of the loss, is $O((\kappa/n)\log(1/\varepsilon))$, where $\kappa$ is the condition number. This is achieved by running the method for $O(\log(1/\varepsilon))$ epochs, with a single gradient evaluation and $O(\kappa)$ stochastic gradient evaluations in each. The SVRG method of Johnson and Zhang arises as a special case. If our method is limited to a single epoch only, it needs to evaluate at most $O((\kappa/\varepsilon)\log(1/\varepsilon))$ stochastic gradients. In contrast, SVRG requires $O(\kappa/\varepsilon^2)$ stochastic gradients. To illustrate our theoretical results, S2GD only needs the workload equivalent to about 2.1 full gradient evaluations to find an $10^{-6}$-accurate solution for a problem with $n=10^9$ and $\kappa=10^3$.
- We propose and analyze a new parallel coordinate descent method---`NSync---in which at each iteration a random subset of coordinates is updated, in parallel, allowing for the subsets to be chosen non-uniformly. We derive convergence rates under a strong convexity assumption, and comment on how to assign probabilities to the sets to optimize the bound. The complexity and practical performance of the method can outperform its uniform variant by an order of magnitude. Surprisingly, the strategy of updating a single randomly selected coordinate per iteration---with optimal probabilities---may require less iterations, both in theory and practice, than the strategy of updating all coordinates at every iteration.
- In this paper we develop and analyze Hydra: HYbriD cooRdinAte descent method for solving loss minimization problems with big data. We initially partition the coordinates (features) and assign each partition to a different node of a cluster. At every iteration, each node picks a random subset of the coordinates from those it owns, independently from the other computers, and in parallel computes and applies updates to the selected coordinates based on a simple closed-form formula. We give bounds on the number of iterations sufficient to approximately solve the problem with high probability, and show how it depends on the data and on the partitioning. We perform numerical experiments with a LASSO instance described by a 3TB matrix.
- We study the performance of a family of randomized parallel coordinate descent methods for minimizing the sum of a nonsmooth and separable convex functions. The problem class includes as a special case L1-regularized L1 regression and the minimization of the exponential loss ("AdaBoost problem"). We assume the input data defining the loss function is contained in a sparse $m\times n$ matrix $A$ with at most $\omega$ nonzeros in each row. Our methods need $O(n \beta/\tau)$ iterations to find an approximate solution with high probability, where $\tau$ is the number of processors and $\beta = 1 + (\omega-1)(\tau-1)/(n-1)$ for the fastest variant. The notation hides dependence on quantities such as the required accuracy and confidence levels and the distance of the starting iterate from an optimal point. Since $\beta/\tau$ is a decreasing function of $\tau$, the method needs fewer iterations when more processors are used. Certain variants of our algorithms perform on average only $O(\nnz(A)/n)$ arithmetic operations during a single iteration per processor and, because $\beta$ decreases when $\omega$ does, fewer iterations are needed for sparser problems.
- In this paper we study decomposition methods based on separable approximations for minimizing the augmented Lagrangian. In particular, we study and compare the Diagonal Quadratic Approximation Method (DQAM) of Mulvey and Ruszczyński and the Parallel Coordinate Descent Method (PCDM) of Richtárik and Takáč. We show that the two methods are equivalent for feasibility problems up to the selection of a single step-size parameter. Furthermore, we prove an improved complexity bound for PCDM under strong convexity, and show that this bound is at least $8(L'/\bar{L})(\omega-1)^2$ times better than the best known bound for DQAM, where $\omega$ is the degree of partial separability and $L'$ and $\bar{L}$ are the maximum and average of the block Lipschitz constants of the gradient of the quadratic penalty appearing in the augmented Lagrangian.
- In this paper we consider the problem of minimizing a convex function using a randomized block coordinate descent method. One of the key steps at each iteration of the algorithm is determining the update to a block of variables. Existing algorithms assume that in order to compute the update, a particular subproblem is solved exactly. In his work we relax this requirement, and allow for the subproblem to be solved inexactly, leading to an inexact block coordinate descent method. Our approach incorporates the best known results for exact updates as a special case. Moreover, these theoretical guarantees are complemented by practical considerations: the use of iterative techniques to determine the update as well as the use of preconditioning for further acceleration.
- We address the issue of using mini-batches in stochastic optimization of SVMs. We show that the same quantity, the spectral norm of the data, controls the parallelization speedup obtained for both primal stochastic subgradient descent (SGD) and stochastic dual coordinate ascent (SCDA) methods and use it to derive novel variants of mini-batched SDCA. Our guarantees for both methods are expressed in terms of the original nonsmooth primal problem based on the hinge-loss.
- Given a multivariate data set, sparse principal component analysis (SPCA) aims to extract several linear combinations of the variables that together explain the variance in the data as much as possible, while controlling the number of nonzero loadings in these combinations. In this paper we consider 8 different optimization formulations for computing a single sparse loading vector; these are obtained by combining the following factors: we employ two norms for measuring variance (L2, L1) and two sparsity-inducing norms (L0, L1), which are used in two different ways (constraint, penalty). Three of our formulations, notably the one with L0 constraint and L1 variance, have not been considered in the literature. We give a unifying reformulation which we propose to solve via a natural alternating maximization (AM) method. We show the the AM method is nontrivially equivalent to GPower (Journée et al; JMLR 11:517--553, 2010) for all our formulations. Besides this, we provide 24 efficient parallel SPCA implementations: 3 codes (multi-core, GPU and cluster) for each of the 8 problems. Parallelism in the methods is aimed at i) speeding up computations (our GPU code can be 100 times faster than an efficient serial code written in C++), ii) obtaining solutions explaining more variance and iii) dealing with big data problems (our cluster code is able to solve a 357 GB problem in about a minute).
- In this work we show that randomized (block) coordinate descent methods can be accelerated by parallelization when applied to the problem of minimizing the sum of a partially separable smooth convex function and a simple separable convex function. The theoretical speedup, as compared to the serial method, and referring to the number of iterations needed to approximately solve the problem with high probability, is a simple expression depending on the number of parallel processors and a natural and easily computable measure of separability of the smooth component of the objective function. In the worst case, when no degree of separability is present, there may be no speedup; in the best case, when the problem is separable, the speedup is equal to the number of processors. Our analysis also works in the mode when the number of blocks being updated at each iteration is random, which allows for modeling situations with busy or unreliable processors. We show that our algorithm is able to solve a LASSO problem involving a matrix with 20 billion nonzeros in 2 hours on a large memory node with 24 cores.
- In this paper we develop a randomized block-coordinate descent method for minimizing the sum of a smooth and a simple nonsmooth block-separable convex function and prove that it obtains an $\epsilon$-accurate solution with probability at least $1-\rho$ in at most $O(\tfrac{n}{\epsilon} \log \tfrac{1}{\rho})$ iterations, where $n$ is the number of blocks. For strongly convex functions the method converges linearly. This extends recent results of Nesterov [Efficiency of coordinate descent methods on huge-scale optimization problems, CORE Discussion Paper #2010/2], which cover the smooth case, to composite minimization, while at the same time improving the complexity by the factor of 4 and removing $\epsilon$ from the logarithmic term. More importantly, in contrast with the aforementioned work in which the author achieves the results by applying the method to a regularized version of the objective function with an unknown scaling factor, we show that this is not necessary, thus achieving true iteration complexity bounds. In the smooth case we also allow for arbitrary probability vectors and non-Euclidean norms. Finally, we demonstrate numerically that the algorithm is able to solve huge-scale $\ell_1$-regularized least squares and support vector machine problems with a billion variables.
- Dec 01 2008 math.OC arXiv:0811.4724v1In this paper we develop a new approach to sparse principal component analysis (sparse PCA). We propose two single-unit and two block optimization formulations of the sparse PCA problem, aimed at extracting a single sparse dominant principal component of a data matrix, or more components at once, respectively. While the initial formulations involve nonconvex functions, and are therefore computationally intractable, we rewrite them into the form of an optimization program involving maximization of a convex function on a compact set. The dimension of the search space is decreased enormously if the data matrix has many more columns (variables) than rows. We then propose and analyze a simple gradient method suited for the task. It appears that our algorithm has best convergence properties in the case when either the objective function or the feasible set are strongly convex, which is the case with our single-unit formulations and can be enforced in the block case. Finally, we demonstrate numerically on a set of random and gene expression test problems that our approach outperforms existing algorithms both in quality of the obtained solution and in computational speed.